There are many notable additions to HTML5, such as native drawing support and audiovisual elements. In this chapter, James Williams discusses the features added by HTML5 and the associated JavaScript APIs.
Strategizing, creating, assessing, disseminating, evaluating, and monetizing content doesn't just happen by itself. Someone's got to actually do it. This chapter explores an organization's options for content creation.
HTML5 offers a compact set of new structural elements that facilitate a clear page structure without detours via class or id. Klaus Forster and Bernd Oggl give you a tour of the structure and semantics for documents.
In this chapter, Mark Dexter and Louis Landry look inside Joomla to understand how it works and why it works that way. They explore the files and folders that make up a Joomla installation and discuss what they do.
James Williams, author of Learning HTML5 Game Programming, continues his examination of how to use Amino to create cross-platform applications in JavaScript and Java. Learn how to use Amino to start and end a 'War.'
Cameron Laird interviews Klaus Förster and Bernd Öggl about their book, HTML5 Guidelines for Web Developers, how developers are adopting HTML5, and potential problems with using HTML5.
Learn how use Drupal to build a personal Web site featuring a single-user blog, including how to create content, create a navigation system for your Web site, and configure relevant site settings.
Steven Haines and Charlie Hunt, co-author of Java Performance, talk about performance issues, application monitoring, scalability vs performance, and the impact cloud computing has on application monitoring and performance management.
Cameron Laird thinks you should start using HTML5. Do you need to immerse yourself in script language and lists of tags? Nope. By learning just a few speedy techniques, you can convert your older-style HTML coding to something more modern that works smoothly and makes your pages easier to use.
James Williams, author of Learning HTML5 Game Programming, introduces the cross-platform Amino scene graph API, which allows you to create applications in JavaScript and Java. Follow along as he uses Amino to create a binary clock.
HTML5 is not just about interactive voodoo with JavaScript APIs and video coolness. There are more than 20 new elements you can use to author your web pages, adding semantics to deliver more accessible, reusable content.
This chapter provides an overview of SharePoint Designer 2010, covering the new user interface and using the product to access and work with existing SharePoint sites and create new SharePoint sites.
This chapter explains the basic concepts of your Joomla site. After you've finished this chapter, you'll understand how users see your site and how administrators manage your site.
David Chisnall explores JavaScript as an example of prototype-based object orientation. In this article, he shows how it's possible to implement more complex object models on top of this simple abstraction.
This chapter includes case studies to illustrate the effectiveness of SONAR, a content distribution model designed to improve ROI on existing web content.
Python supports regular expressions through the standard library re module. IIn this chapter, Wesley Chun gives you a brief and concise introduction to regular expressions. Due to its brevity, only the most common aspects of regexes used in everyday Python programming will be covered.